Applying Virtual Reality in Medical Communication Education: Current Findings and Potential Teaching and Learning Benefits of Immersive Virtual Patients
Medical Student, Virtual Reality, Standardize Patient, Virtual Patient, Proximal Development
Education | Educational Methods | Educational Technology | Graphics and Human Computer Interfaces | Software Engineering
The purpose of this paper is to summarize a theoretical perspective toward the development of a virtual reality innovation in education. Next, we will describe a virtual character project that is impacting the training of medical students in two institutions. In doing so, we will present a summary of three studies completed over the last two years, highlighting specific results from the research. Finally, we conclude with a discussion of the impact of these findings on the development and implementation of virtual reality systems for teaching and learning. It is our hope that through providing this study of a virtual reality scenario - experienced by over one hundred end-users – from an educational concepts perspective will help others aiming to apply virtual reality to education.
Lok, Benjamin; Ferdig, Richard E.; Raij, Andrew; Johnsen, Kyle; Dickerson, Robert; Coutts, Jade; Stevens, Amy; and Lind, D. Scott (2006). Applying Virtual Reality in Medical Communication Education: Current Findings and Potential Teaching and Learning Benefits of Immersive Virtual Patients. Virtual Reality 10(3-4), 185-195. doi: 10.1007/s10055-006-0037-3 Retrieved from https://digitalcommons.kent.edu/ldespubs/54